Archive
Learning Games Intrigue Association Executives at Great Ideas
As stated in a recent blog post of mine, I was able to attend ASAE’s Great Ideas Conference in Colorado Springs March 10th through the 12th. Furthermore, I presented a session with a friend and client of ours, Bill Schankel, CAE from the Society of Cable Telecommunications Engineers and am excited to say the session was well received. Our session, “Game On! The Power of Online Games and Why Associations are Playing Along,” seemed to spark interest amongst participants in the possibility of using games and simulations to educate and motivate. Even better, after the conference, Bill found out that their Tech Tower Trivia game (created by Web Courseworks) won a Gold Circle Award for Innovative Communications that will be awarded at their Membership, Marketing and Communications conference this coming June.
Interestingly enough, Matt Riley of National Court Reporters Association was also in attendance at Great Ideas and raved about the 2000 or so members who have played the game “Courting Disaster,” which was also created by Web Courseworks for NCRA to simulate the unique challenges that court reporters may face in day-to-day interactions.
What’s the point? Gamification is sweeping the eLearning nation. Beyond our session at the conference, Marsha Rhea, talked about Gamification as one of her five big ideas on transitioning to a new learning culture for associations. She talks about learning through games as helping to provide more self-directed learning to an association’s members.
Some notes on Marsha’s ideas: While mLearning (mobile learning) goes without saying, it is a great idea to look at content as a positioning statement for your association. Tying your identity to your content and vice versa can serve numerous purposes within your association. Also, while everyone keeps talking about MOOCs and their impact on eLearning, I’m looking for the first association that requires the completion of a MOOC to satisfy a training course. I’ll keep you updated on this, though, as I have enrolled in a MOOC on Gamification myself, that starts this coming Monday!
Disclaimer: Web Courseworks develops and offers custom serious educational games and simulations, as well as our learning management system, CourseStage, and a hosted, development tool for creating and publishing courses, CourseCreate.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
Transition to HTML5
2013 is the year of HTML5… my team has been talking about it, eLearning gurus from around the world have been talking about it. What exactly will this mean, though, for eLearning development? This year’s Learning Solution’s Conference & Expo will be held from March 13-15, 2013 in Orlando, FL. Because I am going to be presenting the “Top Five Ways to Transition Away from Flash” at this conference, I have decided to delve deeper into the many aspects of development that the HTML5 evolution will affect.
Those of us that are involved in technology know that the rate of change is equivalent to dog years. Every year people’s demands change, and every year we are expected to provide solutions to these demands accordingly. Because of this, all of us need to be in a lifelong learning mode and accept that change is constant. Furthermore, we must acknowledge that things like browser compatibility issues and the psychological drama of having to relearn your craft are barriers that we must overcome time and time again…they will continue to be a challenge of our jobs. For programmers specifically, those people who are experts in Flash and do not rely on rapid development tools like Articulate, must make an incredibly strong effort to shift from Flash to HTML5.
So what specific challenges exist when making this transition? HTML5 sites won’t be the same as Flash sites, more importantly HTML5 may not exactly be an interface improvement. Furthermore this development will most likely be more expensive, but yet less elaborate. HTML5 is currently, still, a work in progress—browsers are interpreting this code differently, especially with video and audio. What happens to legacy content that has already been developed in Flash? How can you get your staff trained in learning the HTML5 language? My presentation this year will outline both the benefits and limitations of development in both HTML5 and plug-ins, how to identify three strategies for transitioning to mobile-friendly programming, how to analyze staff propensity to handle HTML5, and management methods to help transition staff away from Flash. While my session will focus mainly on the perspective of both a manager and a programmer point of view, I hope the session provides tips on how to make the jump for all managers, developers, designers, and other members of the development team. Sure, Web Courseworks has spent years refining our craft in Flash production—especially for games and simulations, but when the demand calls for tablet friendly eLearning, we must make the difficult transition along with everyone else.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
Team Predictions for 2013 eLearning
Year after year, predictions are posted about what is to come in eLearning development. Experts use polls, percentages, and general trends to forecast what will happen in the upcoming year. I have been part of this group as in the past I have posted general eLearning predictions based on what I have learned in the industry. This year, I wanted to do something different. My team at Web Courseworks consists of programmers, instructional designers, project managers, a sales team, and management department, to name some, and who better to make predictions about 2013 than a team of people whose work delves into eLearning and its related topics every day? So here it is, 2013 eLearning predictions created by my team at Web Courseworks.
The Future of HTML5 and mLearning
To my surprise, everyone seemed to be dreaming about HTML5, though the topic of HTML5 brought predictions at all ends of the spectrum. A few people, such as Kelsey, one of our Multimedia Developers stated that “2013 will be the year that flash developers will need to learn HTML5 as eLearning takes a huge step further into the mobile scene,” and another Multimedia developer, Brian, further predicted that the because “HTML5 will continue to be on the forefront of eLearning,” this demand will drive the development of easy-to-use templates. Aileen, our Vice President of Business Development, agreed that “Online quick guides that are interactive and responsive to what the user is looking for on the job creates efficiency and maximizes learning beyond the classroom,” so these on-the-spot demands will increase the necessity for mobile and table accessibility.
As to the discussion of who will be most interested in mobile learning applications and benefit the most from mobile learning platforms, Karissa, one of our Marketing Coordinators believed that the adoption of mLearning will continue to “lag except in markets with specific on-the-job training use cases.” She said tablets are ideal for some very specialized use cases (such as on-the-job training for those in numerous healthcare professions), though while tablets are increasing in prevalence in the workplace, they haven’t yet gained widespread adoption.
Shawn, an Instructional Designer on our team, went with only a slightly different position, as he believes that “Opportunities for new customers in health care, government compliance, and finance industries will explode” while “new customers in the defense, federal government and manufacturing/labor industries will all but disappear.”
Furthering the HTML5 and mLearning discussion, Matt, another PHP Programmer thinks that “HTML5 will start to change LMS UX to have more of an application feel rather than just a bunch of web pages strung together.” On the other hand, Ed, our Product Specialist, felt that instead of HTML5 affecting the user interface, instead “there will be much discussion regarding whether [HTML5] is really the best way to design apps for mobile devices.” He goes on to argue that this discussion alone will only go to help refine implementation processes, and that more “Tools and frameworks, such as PhoneGap, will also assist with bridging the areas that HTML5 stumbles on.”
Tin Can/Experience API’s Position in 2013
Tin Can/Experience API was another topic that brought some debate amongst the group. It seems that while our Product Innovation Specialist, Andy, believed that “More LMSs will integrate learning record stores for Experience API,” one of our programmers seemed to differ in opinion. Craig, a Web Courseworks PHP Programmer, believed that
“Tin Can API will lose some of its luster in 2013 as the costs and difficulties of actually implementing it become more apparent.” Experience API has been at the forefront of a lot of 2012 discussion on the future of eLearning. I was interested to see the opposing views of the departments, and I will be even more interested to see if the demand will outweigh programming and maintenance costs.
More MOOCs?
Another hot topic of 2012, the future of MOOCs was a theme of discussion for the year 2013. For those of you who don’t know, MOOCs are “Massive open online courses” that have been developed and opened to the general public—for free. “Even if MOOCs turn out to be a transitional technology…the concept will contribute a lot to the body of research about the internet as a tool in education,” says Lisa, one of our LMS Support Specialists. Katie, an Assistant Project Manager, agreed that MOOCs would be “hugely popular and that even higher education facilities that are traditionally class-room based will move toward more online education.”
If more MOOCs are developed, what will that mean for the Instructional Designer? Well, Tim, an Instructional Designer here at Web Courseworks, believes that it will lead to an increased “need for large-scale instructional design as more universities, and other educational facilities will follow the examples of Harvard and MIT and start to create their own MOOCs”—that would make sense as commonly classroom-based courses will need to be converted to something accessible online. It may mean, that universities will have to outsource and/or hire more personnel—will this bring more business to eLearning development companies? We’ll find out.
The General Opinion for 2013
So what exactly did the team of Web Courseworks decide for the year 2013? A real certainty about one thing: that with Technology comes great unknowns, and that as demands for eLearning change, so will the products that make it happen.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
GAME ON! The Power of Online Games
My Session at the Great Ideas Conference 2013
This year’s Great Ideas Conference will be held March 10-12, 2013 at The Broadmoor in Colorado Springs, CO. I am especially excited for this tenth anniversary, because I will be co-presenting “Next Generation Learning: GAME ON! The Power of Online Games and Why Associations are Playing Along” with Bill Schankel, Senior Director of Marketing of the Society of Cable Telecommunications Engineers. This conference has always been one of my favorites, as not only do I get to present on a topic that intrigues me, but furthermore, I can connect with peers and hear the “Great Ideas” of others.
Highlights of the conference this year include “Two Fascinating and Brilliant General Sessions”. Sally Hogshead will be presenting at the Opening Session. She is a New York Times best-selling author and NBC’s Today Show Commentator, and will be discussing how to develop a fascinating brand. The Closing Session will be led by Simon Bailey, a thought leader and author who will help you transition from average to brilliant. The Great Ideas Conference also holds education sessions that range from Creativity Stations and Photo Sessions, to Mobile Playgrounds and Micro-Skills Sessions.
Bill Schankel and I have decided to tackle the topic of online games, and the power that they hold in the association realm. Games seem to have an unmatched ability to create and unite a community. Associations can capitalize on this trend by using online games to help recruit new members and spark the next generation’s interest in their profession. We hope that this session helps others learn from our organization’s successful venture into this area, and furthermore helps clarify what contributing factors one should consider when developing and deploying a game-based learning initiative at his/her own organization.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
2013 Association LMS Tagoras Report Launched
I am excited to announce that Tagoras has published the 2013 Association LMS Report today. We have been a part of Jeff Cobb and Celisa Steele’s research report since the very first one published in September 2009. It’s amazing to see how far our CourseStage LMS offering has come in that time, and it’s also exciting to see how the report itself has grown. I believe that a strong competitive environment is healthy for innovation, so I’m happy to see several new systems evaluated in this year’s LMS report. This will only be a benefit to associations seeking LMSs that cater to their organizations’ professional development needs. With that being said, I rarely promote my company’s products on my blog, but I am especially excited to share what Tagoras wrote about our CourseStage LMS.
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“Our Take on CourseStage”: A Summary
The Association LMS report includes Tagoras’ expert opinions on our system after reading our product surveys and viewing our product demo.
CourseStage features that the report emphasizes include:
- Learning plans that allow for both mandatory and optional courses to be completed for credit
- A robust eCommerce system built on Magento, specifically for CourseStage use
- The ability to handle numerous certification types
- A live training module that tracks live and hybrid events
- Quiz remediation and feedback that can be customized per answer/score in CourseStage
- CourseStage’s sister product, CourseCreate, that now features a scenario builder that supports simulation branching and is growing more and more popular with medical associations
- CourseStage’s numerous integrations with AMSes, not only for single sign-on, but also e-commerce and transcript data
- An online support center and the building of a knowledge center that will allow clients to post tips of their own
Tagoras ends their overview with this: “…Web Courseworks represents an ideal middle ground, offering an intelligent approach to improving the base Moodle code for clients and providing hosting, support, and custom content development.”
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I have long been a believer that it is important to thoroughly research which options are best for you before committing to an LMS. The Tagoras report can provide associations with a good roadmap to finding an LMS that suits their needs.
If you would like to purchase the full version, please click here: http://www.tagoras.com/catalog/association-lms/
(Full disclosure: Web Courseworks markets a Moodle based LMS to non-profits, associations, and corporations for specific educational initiatives.)
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
Active Learning at Conferences
Educators have come to understand the need to engage learners in all facets of education. Even face-to-face environments need hands-on learning activities so that participants are actually getting involved in the subject matter. When it comes to eLearning, it has been a challenge for distance educators to build activities into an online program that will force the learner to first do something and then secondly, reflect on the content. I am lucky enough to be able to attend and speak at many conferences throughout the year, and it has been a challenge that I have faced as well. I began to brainstorm ways in which I could engage the listeners and remove the lecture format that usually drives conference sessions.
As you may have read in my previous blog posts, I recently attended the ASAE Healthcare Associations Conference 2012 and co-presented “Professional Development Portal Triage: Planning for Distance Education Success” with a client from the Alliance for Continuing Education in Health Professions, Mary Martin Lowe, Director of Learning and Competency Development. For this session, we developed a card game that focuses on getting the participants to think about both success factors and other components of developing an online initiative including a Learning Management System and extensive courseware. I’ve been really excited about this concept because instead of the typical lecture format where you are basically showing a bunch of PowerPoint slides and talking to session participants who may or may not be engaged, using an active method can help with actual retention and absorption of the content.
It was interesting for me to see the results of this card game at the ASAE Healthcare Associations Conference 2012, as this was a unique “guinea pig” set of groups. As each group tried to create the best common hand with the most success factors, it seemed at first that a table of executives who were very strategic in their planning were going to win with the most cards. As the activity continued, though, I would introduce a new challenge to the teams, this usually forced the teams to lose a card/cards if they did not initially have the right cards in their deck. I introduced two challenges, and then there was a recovery period (draw additional cards from deck) to mimic a road of trials. The winning group switched from the strategic executives to the team who was actually losing at first, but made very tactical decisions for the final challenges. It’s great when a learning activity brings energy to a session!
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
Video as eLearning: 15 Tips
I was recently featured in an article in In Business magazine that highlights “The Online Video Phenomenon” and talks about the upsurge of online video marketing. Why is it so popular? Well, as stressed in the article, online video marketing is popular because it allows a story to be taken around the world, it “brings a much higher level of engagement” and because “Human beings are visual by nature”. While reflecting on this trend myself, I added that social media platforms and the Internet allow people to no longer be “confined to a local television market” Witness this year’s presidential election and the rapid Internet release of videos by the candidates. The ability to evoke emotion with music and imagery and editing is very strong. That has always been the case with motion pictures delivered via TV and DVD but now the delivery channel is so much more vibrant, with so many more features and abilities, that its day has come.
I have long been a believer in motion picture when the goal is driving a purchase decision, changing hearts or changing minds, or simply embedding knowledge or procedures. My eLearning company, Web Courseworks, Ltd., actually was begun as an eLearning division of Madison Productions Incorporated, a privately held Wisconsin corporation with over thirty years of experience in successfully producing eMedia, motion pictures, Flash animation and audio enhancements. To this day, the re-named Madison Media Productions is still the video production division of Web Courseworks.
What does all this have to do with effective eLearning? Well, when considering the new video trend in marketing I was thinking about how videos not only enhance marketing strategies, but also have the ability to drastically improve eLearning courses (when used correctly). This began my search for the most helpful tips of effective eLearning video. This list, created by Saffron Interactive of London, England, demonstrates well-put together tips for including video in eLearning modules.
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How to…Use video effectively in e-learning
Videos can be a great addition to e-learning packages-but only if they’re used in the right way. Here are Saffron’s top ten tips for making sure videos are adding value to your e-learning rather than just adding megabytes to your course.
1. Keep videos short and to the point: Unless you’re making the video interactive, keep it short and focused so your learner doesn’t switch off. This is especially true for monologues given by company executives: keep the learner engaged by keeping it short and sweet.
2. Use videos for emphasis: Don’t overuse video. Always ask yourself ‘is this the best way to illustrate the learning?’ Video can be more memorable than text so use it for emphasizing and reinforcing key learning points.
3. Make videos interactive: If you’re considering including a longer video then make it interactive, for example by pausing it intermittently to ask the learner questions. This keeps them involved and focuses their attention on the learning points you want to emphasize.
4. Follow up with questions or a summary: If you don’t make the video interactive in any way then make sure you follow it up with a brief summary of the key points covered. This should help to prevent any key learning points slipping through the net.
5. Use videos to demonstrate how to, or how not to, do something: A video can be a great way of illustrating how not to do something and then getting the learners to spot the mistakes. Depending on time, you can then follow up by showing them the correct way of completing the task.
6. Use actors not real employees: Your video will only be as good as the people in it and employees may be nervous or forget their lines. Use professional actors but make sure you send scripts through in advance, giving clear instructions on character and costume.
7. Be creative: Think about how television programs are filmed and consider whether you can mimic their style. For example, try using different camera angles to break up long speeches or reinforcing key points by having text appear on screen.
8. Include a transcript: Providing a transcript makes a video accessible to everyone, such as learners with hearing difficulties or those without headphones or sound cards. It also enables learners to refer back to the content without watching it again.
9. Be technically clever: Compress video files as much as possible to avoid learner frustration whilst waiting for them to load. Consider creating a low bandwidth version for slower internet connections, perhaps using photos rather than video, or lower quality video.
10. Make videos downloadable elsewhere: Get the most out of your video by including it as a downloadable resource, either in the course or from an intranet site. That way, the learner can refresh their memory of the key learning points without completing the whole course again.
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Adding a few of my own:
11. Use video in branching scenarios: Use a simple Sim Builder to require the learner to watch a video and make a choice. Based on the learner’s choices a different set of video or video paths appear.
12. Use Hot Spots: Have a learner watch a video to identify critical concepts. Each hot spot is a link to more information on this critical subject such as safety in the workplace or fire hazards.
13. Consider the “Kahn Way”: The Khan Academy has become all the rage because of the way it organizes and indexes subjects as short video lectures. Finding a talent or teacher that can pull this off is half the battle. Adding good supporting text or examples is the other.
14. Incorporate the Cut Scene: Video games use short videos called “cut scenes” to establish context and/or further a story line. These videos are interspersed within the game play and very short.
15. Demonstrate executive commitment: Record a short executive introduction to the eLearning course to demonstrate executive commitment to the learning objectives.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
Is the LMS Dead?
Reflecting on this in Chicago October 24th!
During the past few years, I have seen a lot of discussion about whether or not Learning Management Systems (LMS) are dead. Recently, cell phones and tablets and the strong use of social media has disrupted the concept/meaning of what an LMS is. Over the past ten years, the implementation of LMSs have been used then reused for numerous different purposes within different professional environments. Originally, companies were choosing to use an LMS in their Human Resources departments to train and track workforce learning. In a new twist in the corporate sphere, departments are using a different LMS to train outside sales forces and/or distributors on product knowledge. Furthermore, the use of eLearning has pushed to associations who wish to either give their members the option, or require their members to continuously fulfill professional development courses. To add to the confusion, higher education often uses the term CMS versus LMS, because to them the system is maintaining all online course content. So when people use the term LMS (especially in the context of its demise) what exactly are people talking about?
This October 24th brings great excitement for me as I have been asked to participate on a panel discussing the future of the LMS at Training Magazine’s Learning 3.0 Conference being held in Chicago the week of October 22nd. I was asked to be on this panel because of my experience with the open source system called Moodle. In preparation for this discussion I have been doing research on the argument that the LMS is dead, and furthermore reflecting on what it is that makes people think this. After researching numerous studies, blogs, and books, I have come to find that the consensus seems to be that the LMS is most definitely not “dead”, but that it is being applied to solve business objectives in different ways, depending on context.
CLOmedia.com covered this topic in 2010, with an article that not only reviewed the history of eLearning and how it came to be today (well, in 2010), but also emphasized the necessity to find a delivery medium that is “right” for different types of learners/context and for the type of information/education that is delivered. Ed Cohen argued in this article that most jobs “require not only that training be documented, but also that learners actually prove that they know the material…this is what learning management is about”. He goes on to include that while companies may be actively combining their original learning management systems with new media and social features—that it does not destroy the concept of an LMS, instead it enhances it; we are “adding capabilities to existing practices that already occur within our daily lives”.
The aLearning blog (a blog that focuses on the association space) which features posts written by Ellen Behrens had a great article on this subject which included a similar proposal that the “LMS hasn’t passed into the realm of obsolete yet”. After reviewing a white paper released by NetDimensions on a similar panel to the one I will be participating in, Behrens came to the conclusion that instead of dying out, the LMS will be significantly changing in the years to come–most likely to continue including successful ways of providing access across the world, smart ways to measure learning, and lastly, implementations of social features that allow both association members and non-members (learners) to interact and connect. She argues that the LMS, while continuously changing and morphing, isn’t gone and most likely won’t be. Instead, it is a system that has to stay updated with the times and needs of the corporations. What Cohen and Behrens speaks to is the impact of social media and mobile on the LMS. This leads to outside system challenges to the predominance of the LMS. This includes white labeled social media platforms and digital asset management systems that function as knowledge centers for educational assets. This is somewhat ironic, because an up to date LMS should provide these features. Even more ironic, is that higher education systems like Blackboard and Moodle have used discussion forums (social interaction on a topic) for the last decade. They were the pioneers of social media.
I want to touch on one last blog post before adding further to this argument, because quite honestly it’s a good one with an incredible amount of valid points to as why the LMS is not only still very much alive, but not seeing “death” anytime soon. David Wilkins wrote a lengthy but passionate blog post entitled “A Defense of the LMS (and a case for the future of Social Learning)” on his blog, The Social Enterprise Blog. To put in short, Wilkins has determined that all, yes all, people who have determined that the LMS is dead or unusable have not been exposed to, or at the minimum paid attention to, the capabilities of the LMS at the present. He pushes the claim that most articles or blogs on the subject are giving opinions about the features of the LMS five years ago, a management system
without the ability to do more than 27 different things that he lists out as current features of leading LMS solutions. He furthers that while not every client uses all the features that are available in an LMS, because the LMS still has the ability to include them, it provides one solution to many problems that corporations and associations face. I call this the “lag effect”. Individuals are using their “turn of the century” view of an LMS to evaluate today’s LMS. In fact, I would argue that many Learning Management Systems have too many features and try to be all things to all types of buyers.
I don’t believe that the LMS is dead, yes my livelihood depends on it, but the facts are that institutions like “software systems” that help meet strategic objects. The cool part (and often challenging for buyers) is that there are hundreds of systems that use the LMS moniker. The emergence of open source Learning Management Systems like Moodle and Saiki, expand buyer choices. And the relevance of open source again depends on context. Who are you and what educational mission or initiative do you have?
The LMS in name has been a critical part of educational distance education efforts for over two decades. Use of the LMS is growing—growing in the number of associations/corporations/organizations that need it, growing as a system by incorporating new features especially in the social/mobile realm, and growing to become a single learning solution that assists many institutions in achieving their goals.
Whether or not you need an LMS depends entirely on who you are, what your goals are, and whether you need formal versus informal training. A bit ago, I published a white paper entitled “When Is the Right Time to Adopt an LMS Into Your Association?” (email and name required to access). In this white paper I encourage associations to really define what it is that your association needs and to put emphasis on figuring out whether informal or formal learning is the goal. An LMS may not be needed for some non-profits because there is no need to track and verify learning. The educational activities may all be considered informal. Yet, if you are a business and you need to track the competencies of your employees, you need a Learning Management System.
(Full disclosure: Web Courseworks markets a Moodle based LMS to non-profits, associations, and corporations for specific educational initiatives.)
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.
eLearning Simulations: Choose Your Own Adventure
Do you remember the “Choose Your Own Adventure” books you may have read when you were little? Each decision you made would correspond with a page number in the book which you were supposed to immediately turn to. Different decisions elicited different results. A few weeks ago I published a blog post on Virtual Patient eLearning Simulations. These simulations mimic real life experiences and have been a hot eLearning technique used by medical education associations for professional development. This prompted me to think about and share how this realistic simulation method applies to eLearning outside of the medical realm.
Essentially, two basic types of courses exist in the eLearning world. The first is a linear progression in which the learner clicks the next button to go thru a course page by page. The other option is a scenario-based course in which choices and consequences help teach the learner in a more realistic manner. While different methods work for different cases, building scenarios where the learner can actually put into practice what they are learning from the course can be a great way to reiterate course material. So, here is a list of the top five reasons why scenario-based eLearning questions can be beneficial in your eLearning course:
1. Simulations help learners think as experts, not as students. The point of many simulation based eLearning designs is to get the learner to think as an expert instead of as a student. It is important that the student is immersed in a real-life situation of the expert—it is a matter of gaining experience that may not be available to them otherwise. It is about learning the relationship between things, and then forming gut reactions about how to deal with those found relationships.
2. Simulations keep learners interested. Let’s be honest, even the best students have trouble keeping interested while partaking in an information dump/lecture. Consistently reading through large clumps of text, and then clicking the next button to do it all over again is not always the best way to engage and appeal to your learners. By forcing your learners to engage in the program, the students are separated from the text and content and placed directly into learning and doing.
3. Simulations incorporate consequences. It is important that scenario-based courses allow the learner to fail. Because this system works on direct application of knowledge, students have to approach the challenge just as they would in a real-life situation where one will not always succeed. This technique becomes a great way to actually encourage the learning of students by understanding the consequences of failing in particular ways. Would the consequences be minor? Would they be large? Questions are answered in a virtual environment, hopefully dismissing the need to learn by failure in a real-world instance in the future.
4. Simulations help give detailed reports on student progression. Unlike the traditional grade book that calculates student quiz scores and tests and averages them out at the end of the year, realistic simulations allow instructors to view students’ answers to each challenge that comes their way. They can examine how the virtual consequences both positively and negatively affect the student, and furthermore, see the pace in which students learn how to be successful. By using the records of mouse clicks, keystrokes, and time-elapsed while a learner is making a decision, the educators can infer when a student is feeling comfortable with a scenario or topic.
5. Simulations connect information to real-world experience. How often in your academia careers have you found yourself asking “When will I ever use this?” Scenario based eLearning questions provide the answer. eLearning simulations not only introduce learners to the content, but they are introduced to the real-world experiences in which the content may be helpful. The scenarios place students into an atmosphere they will likely experience in the future. The e-Learning simulation then places a problem into that atmosphere that can be solved using content the learner has come across earlier in the program. It is a learning-by-doing technique in as close to a real-life environment as one can virtually achieve. It gets students to the point in which they’re seeing connections between actual objects and content rather than theorizing the connections from an outside perspective. These simulations require learners to be engaged with what’s happening on screen and as part of that engagement, think outside of the traditional in-class student perspective as they may be used to. This type of learning furthers to force the student to make a choice about the success or failure of what they are doing—much like what people are compelled to do on a daily basis of their real-life careers.
Full Disclosure: Web Courseworks has designed and developed a robust branching authoring tool within its CourseCreate product. Narrative decision-making tools from its scenario building engine can accommodate simulations of any level of complexity.
Managing eLearning is written by the Blog team at Web Courseworks which includes Jon Aleckson and Jillian Bichanich. Ideas and concepts are originated and final copy reviewed by Jon Aleckson.












